Aoko Simulator
A downloadable game for Windows
Aoko Simulator is my first project in the Godot game engine. The initial goal was to create a player controller with movement similar to the character Aoko from Melty Blood, but quickly grew to have a combo system inspired by anime fighting games.
This is a solo project developed by Robin Neefs. I've made a couple of levels and game modes to have some content for players to enjoy, but content is limited and nothing is super polished because I wanted to keep the scope limited. So I can move on to new projects and learn more about Godot.
Disclaimer & Asset Credits
Aoko Simulator is a Melty Blood fan project and is not made for sale.
It's made as a game development learning exercise.
All character art and music are taken from Melty Blood Actress Again Current Code and are property of Soft Circle French-Bread
Tile set:
https://szadiart.itch.io/pixel-fantasy-caves
Addons:
https://github.com/nathanhoad/godot_dialogue_manager
Lanterns:
https://karsiori.itch.io/free-pixel-art-lantern-pack
Status | Released |
Platforms | Windows |
Author | Chain Shift |
Genre | Platformer, Fighting |
Made with | Godot |
Tags | Anime, Multiplayer, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
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